Tuesday 26 June 2012

[MF] Crysis 2 v1.9 Update incl DX11 Ultra and HiRes Texture Packs-SKIDROW


[MF] Crysis 2 v1.9 Update incl DX11 Ultra and HiRes Texture Packs-SKIDROW
Information
Crysis 2 v1.9 Update incl DX11 Ultra and HiRes Texture Packs – SKIDROW
Crysis 2 Patch 1.9
• Added Contact Shadows
• Added DX11 benchmark level
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• – Tessellation + Displacement Mapping
• – High Quality HDR Motion Blur
• – Realistic Shadows with Variable Penumbra
• – Sprite Based Bokeh Depth of Field
• – Parallax Occlusion Mapping
• – Particles Motion Blur, Shadows and Art Updates
• – Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren’t always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window’s containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
System requirements:
- Os: Windows XP SP3 / Windows Vista / Windows 7
- Cpu: Intel Core 2 Duo@2.4 GHz / AMD Athlon 64 X2 4800 +
- Video: nVidia GeForce 8800 / ATI Radeon HD 3850 with 512MB VRAM
- Audio: Sound card compatible with DirectX 9.0
- Ram: 2 GB
- Hdd: 10 GB
DX11-update to Crysis 2
Two “pack” – DX11 Tesselation Pack, adds support for DX11-related technologies and High Res Textures – a set of high-resolution textures that will work in both old (DX9), and new (in fact, DX11) modes. A necessary condition for the game with High Res Textures – x64 operating systems and graphics cards with 1GB (or more) “onboard” memory.
Will be added to graphics mode “Ultra” supporting “Realtime Local Reflections” and “Contact Shadows” (for DX9-versions and all supported video cards) and a number of specific improvements to DX11-(Tessellation, Motion Blur, Parallax Occlusion Mapping, etc. to DX11-cards)
INSTALL NOTES
2. Run Crysis2Patch19.exe
3. Run Crysis2Directx11UltraUpgrade.exe
4. Run Crysis2HighResolutionTexturePack.exe
5. Install
6. Copy the cracked content from the SKIDROW folder to the main install
folder and overwrite
7. Play the game
8. Support the companies, which software you actually enjoy!
Download
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