Tuesday 26 June 2012

[MF/ifile/pl] Rise of Nation Gold Edition Repack (700 MB)


Rise of Nations employs the concept of “territory,” as employed in the Civilization long series of games; the area near the player’s settlements is considered their territory, and players may only construct buildings within their territory or that of an ally. A nation’s borders can be expanded by the creation and expansion of cities and forts, a technology tree, and obtaining access to certain rare resources. Other technologies and resources cause enemy units to suffer attrition over time, which can eventually destroy an unsupported invasion force.Cities are centrally important to gameplay; most buildings can only be built within a certain distance of a city, borders are most easily expanded by building and expanding cities, and cities are the only source of the resource-collecting Citizen unit. Only a limited number of cities can be built, and a city can only be destroyed by its owner. Conquered cities join the conqueror’s faction.Citizens (resource-collecting workers) in Rise of Nations do not remain idle after creation until orders are given to them; rather, after a brief pause, idle citizens look for any nearby construction sites, unoccupied resource gathering sites, or damaged buildings and automatically move to build, gather, or repair there. This option can be disabled if desired. All resource patches in Rise of Nations are infinite, unlike the finite amount of resources found in, for example, Warcraft single-player campaigns; the main limit is the player’s maximum-collection-rate cap, which must be upgraded via research.Unlike most RTS games, which feature four (Age of Empires), three (Warcraft, Company of Heroes), only two resources (StarCraft, Warhammer 40,000: Dawn of War, or Rise of Legends, the sequel to Rise of Nations) or even one (Homeworld, Command & Conquer 3: Tiberium Wars,The Lord of the Rings: The Battle for Middle-earth II), there are six resources in Rise of Nations, five of which (Food, Timber, Metal, Oil, and Wealth) are used mostly to build units and buildings. The sixth resource, Knowledge, is used for researching technologies, though it is also necessary for the construction of missiles and the last two World Wonders (Supercollider and Space Program). Despite this proliferation of resources, each building, technology or unit type requires only one or two types to build; thus, gameplay is streamlined. While creating harvesting infrastructure can be time-consuming, it is partially eased by the fact that certain resources only become very available after progressing to a certain age; for instance, the player cannot harvest Oil until they have entered the Industrial Age because oil was not needed until after the Industrial Revolution.
Information
Features:
- Collector’s Edition RTS Rise of Nations by Brian Reynolds designer of Civilization 2 and Alfa Centauri
- Large-scale classical strategy – all in Russian
- The official addon Rise of Nations: Thrones and Patriots – additional hours of exciting gameplay
System requirements:
- Operating system: Microsoft ? Windows ? 98 / 2000 / ME / XP ?
- Processor: Intel Pentium ? III 1.0 GHz or equivalent AMD Athlon
- Memory: 256 MB
- Graphics Card: 3D-graphics adapter with 64 MB memory compatible with DirectX ? 9.0c (Nvidia ? GeForce ? 3 Ti200 / ATI ? Radeon 9200 or better)
- Sound: Sound card compatible with DirectX 9.0c
- Free hard drive space: 2 GB
- Additional software: DirectX 9.0c
- Controls: A keyboard and mouse
Features RIP’s:
- It is based on the license – Microsoft -
- Audio quality is 100%
- Video quality is 100%
- Cut all languages ​​except English (voice interface and English)
- Do not recoded
- Automatic installation (setup.bat)
- Enclosing a tablet from Reloaded
- Requires at least 256 MB of RAM for installation
- Requires at least 2 GB of free space on HDD
- Run the game with a shortcut on your desktop
- Present (# soft #) ext. Software: DirectX VisualC + + Redist
- Installation time: ~ 10-15 minutes ~
Images

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